| Blockland Forums > Suggestions & Requests |
| Baked shadows? |
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| Demian:
--- Quote from: Evar678 on January 13, 2013, 01:35:08 PM ---You guys are forgetting that the sun is dynamic now. Even moving it by the slightest bit would require the scene to be baked again. --- End quote --- You're not supposed to be using baked shadows for day cycles. Let's say you build de_dust from Counter-Strike, set up a TDM minigame and run it 24/7 on some dedicated hoster for a month. You don't change the build in that time. You don't change the envinronment settings in that time. You probably won't even change the minigame. Or the server name. Reagardless the clients are calculating the brick shadows in real time for a month even though the build has never changed. You could bake the shadows into the build and this way increase performance for the clients so they do not need to calculate the shadows for bricks. Clients would only need to calculate shadows for players, vehicles, and other things that move. The build does not move. Or the sun for that matter. |
| hodototman:
--- Quote from: Demian on January 13, 2013, 01:43:10 PM --- --- End quote --- predetermined shadows or did i read that incorrectly |
| Klocko:
This idea is very popular :cookieMonster: |
| Demian:
--- Quote from: hodototman on January 13, 2013, 09:31:49 PM ---predetermined shadows or did i read that incorrectly --- End quote --- Baking is a term used in 3D modeling. |
| Sleven:
--- Quote from: Ladios on December 26, 2012, 10:37:27 PM ---Would this be something that could be done by Badspot&co When you finish building a map you do some server command that would then allow people in different graphics shading levels to more easily render shadows as they would not have to be dynamic once the game started and thus not have to be constantly done. This would allow for mandatory shadows for stealth minigames and such. --- End quote --- Fantastic. This suggestions is just what I need. I want everyone to see shadows in a TDM, but people will naturally kill their shadows to gain an advantage in the game. Question: Is there some way to check if the client got shadows turned on? If so, would it be possible to create a script which keeps people without shaders out of your server, or something similar? |
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