Blockland Forums > Suggestions & Requests

Baked shadows?

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Treynolds416:


--- Quote from: Marcem on January 14, 2013, 04:13:41 PM ---This wouldn't work.  It would look terrible or take a long time to render.  You wouldn't see proper player shading, make player shadows look like the used to (really bad) and really just complicate the game.  Frankly, I think time would be better spent optimizing the current system more and maybe adding more effects like SSAO.

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pretty much my thoughts as well

hodototman:


--- Quote from: Demian on January 14, 2013, 06:43:44 AM ---Baking is a term used in 3D modeling.

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oh cool

can you explain it to me

Mr.Noßody:


--- Quote from: Sleven on January 14, 2013, 10:12:00 AM ---Question:
Is there some way to check if the client got shadows turned on? If so, would it be possible to create a script which keeps people without shaders out of your server, or something similar?

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If an addon for this is made, your server will be barren.
The only people you will have on the server are the rich kids that can afford super computers.

Thorax:


--- Quote from: Evar678 on January 13, 2013, 01:35:08 PM ---You guys are forgetting that the sun is dynamic now.
Even moving it by the slightest bit would require the scene to be baked again.

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It could have a check to see if the server is has a static sun before baking the shadow.

Demian:


--- Quote from: Thorax on January 15, 2013, 04:35:15 PM ---It could have a check to see if the server is has a static sun before baking the shadow.

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Unnecessary limitation. It's just user stupidity if they bake shadows while continuing to use day cycles.

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