Blockland Forums > General Discussion

Buildable vehicles and Transparency...

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Demian:


--- Quote from: Blocki on December 29, 2012, 07:08:49 AM ---Because shapes != bricks

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fxDTSBrickData is the brick datablock. The brick transparency has been messing up since the shaders.

Port:


--- Quote from: Demian on December 29, 2012, 06:57:00 AM ---Problem with Blockland not the mod. Transparency has been messing up since the shaders if I remember correctly.

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--- Quote from: Demian on December 29, 2012, 07:17:25 AM ---fxDTSBrickData is the brick datablock. The brick transparency has been messing up since the shaders.

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Well, the objects on "buildable vehicles" aren't bricks.


--- Quote from: Barlz on December 29, 2012, 07:07:36 AM ---That's weird, I never noticed any type of bug with transparency before o.O

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You usually only find bugs with brick transparency by specifically looking for them.


--- Quote from: Blocki on December 29, 2012, 07:08:49 AM ---Because shapes != bricks

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If by "shapes" you're talking about "static shapes"; the Buildable Vehicles add-on does not use static shapes.



--- Quote from: Port on December 29, 2012, 06:59:22 AM ---No, this has been an issue since Blockland introduced the fxDTSBrick object type.

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The issue is that fxDTSBrick and fxPlane objects do not render through several types of transparent objects, including static shapes, players, vehicles and more.
In layman's terms, the ground and all bricks are invisible when observed through the transparent part of a vehicle you have built.

Altiris:


--- Quote from: Port on December 29, 2012, 06:59:22 AM ---No, this has been an issue since Blockland introduced the fxDTSBrick object type.

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Do you mean by how when you look through a transparent brick you can no longer see water?

The Black Card:


--- Quote from: Altiris on December 29, 2012, 09:42:36 AM ---Do you mean by how when you look through a transparent brick you can no longer see water?

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I think thats always been there.

Port:


--- Quote from: Altiris on December 29, 2012, 09:42:36 AM ---Do you mean by how when you look through a transparent brick you can no longer see water?

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--- Quote from: Port on December 29, 2012, 07:20:17 AM ---The issue is that fxDTSBrick and fxPlane objects do not render through several types of transparent objects, including static shapes, players, vehicles and more.
In layman's terms, the ground and all bricks are invisible when observed through the transparent part of a vehicle you have built.

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