| Blockland Forums > Help |
| Blockland crashes before launch |
| << < (4/10) > >> |
| Elecro:
i have a prefs.cs folder in Program Files\Blockland |
| Elecro:
bump --- Quote from: Elecro on January 10, 2013, 07:52:17 PM ---i have a prefs.cs folder in Program Files\Blockland --- End quote --- |
| Elecro:
New crash: --- Quote ---//-------------------------- 1/14/2013 -- 19:47:44 ----- Processor Init: AMD (unknown), ~2.10 Ghz (timed at roughly 2.11 Ghz) FPU detected MMX detected 3DNow detected SSE detected Math Init: Installing Standard C extensions Installing Assembly extensions Installing FPU extensions Installing MMX extensions Installing 3DNow extensions Installing SSE extensions Input Init: DirectInput enabled. Blockland Launcher v20 build 1511 Module Directory: C:/Program Files/Blockland Profile Path: C:\Users\Owner1\Favorites\Documents\Blockland/ Total Ram: 2045 MB OS: Windows Vista Home Premium Edition Service Pack 2 (build 6002), 32-bit --------- Parsing Arguments --------- argc = 1 argv[0] = C:\Program Files\Blockland\BlocklandLauncher.exe Parsing command line arguments: Blockland launcher running... Loading compiled script base/main.cs. Video Init: Accelerated OpenGL display device detected. Voodoo 2 display device not detected. Activating the OpenGL display device... Activating the OpenGL display device... (NEW) OpenGLDevice::setScreenMode 640 480 32 60 0 safeModeOn = 0 fixedFrame size = 3 caption size = 20 maxWindowWidth = 1434 maxWindowHeight = 874 Setting screen mode to 640x480x32@60hz (w)... winState.hGLRC does not exist winState.appDC does not exist winState.appWindow does not exist Creating a new window... moving window Acquiring a new device context... setting pixel format Pixel format set: 32 color bits, 24 depth bits, 8 stencil bits Creating a new rendering context (2)... Making the new rendering context current (2)... wglMakeCurrent worked don't need to ressurect texture manager setting vsync 0 done setting vsync showing window setting forground window setting window focus done with OpenGLDevice::setScreenMode OpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 4) EXT_compiled_vertex_array NV_vertex_array_range EXT_texture_env_combine EXT_packed_pixels EXT_fog_coord ARB_texture_compression EXT_texture_compression_s3tc (ARB|EXT)_texture_env_add EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000) WGL_EXT_swap_control GL_ARB_vertex_buffer_object GL_EXT_multi_draw_arrays ARB_occlusion_query OpenGL Init: Disabled Extensions EXT_paletted_texture 3DFX_texture_compression_FXT1 OpenGL driver information: Vendor: NVIDIA Corporation Renderer: GeForce GT 610/PCIe/SSE2/3DNOW! Version: 4.2.0 OpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 4) EXT_compiled_vertex_array NV_vertex_array_range EXT_texture_env_combine EXT_packed_pixels EXT_fog_coord ARB_texture_compression EXT_texture_compression_s3tc (ARB|EXT)_texture_env_add EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000) WGL_EXT_swap_control GL_ARB_vertex_buffer_object GL_EXT_multi_draw_arrays ARB_occlusion_query OpenGL Init: Disabled Extensions EXT_paletted_texture 3DFX_texture_compression_FXT1 OpenGLDevice::setScreenMode 640 480 32 60 0 safeModeOn = 1 fixedFrame size = 3 caption size = 20 maxWindowWidth = 1434 maxWindowHeight = 874 Setting screen mode to 640x480x32@60hz (w)... Already at this resolution Video::setDevice - activate call done Video::setDevice - resetting canvas Loading compiled script base/defaultProfiles.cs. Loading compiled script base/customProfiles.cs. Loading compiled script base/messageBox.cs. Loading compiled script base/MessageBoxOKCancelDlg.gui. Loading compiled script base/MessageBoxOkDlg.gui. Loading compiled script base/MessageBoxYesNoDlg.gui. Loading compiled script base/launcherGui.gui. Downloading manifest from 'http://update.blockland.us/latestVersion.php'... 82853 bytes retrieved Got non-CURLE_OK result on a request, result was 3 - Request was for '' Requesting file from CDN: http://cloud.blockland.us/blobs/432dbcf54b6f1142058b413a9d52668a2bde011d.bz2 Got non-CURLE_OK result on a request, result was 3 - Request was for '' Requesting file from CDN: http://cloud.blockland.us/blobs/4c24bf56508b3172c3026d484886abccd24848fa.bz2 Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' CDN Download finished Writing out game files... launcherRunGame C:\Users\Owner1\Favorites\Documents\Blockland//Blockland.exe args: Trying to launch game with CreateProcess, binary is 'C:\Users\Owner1\Favorites\Documents\Blockland//Blockland.exe' Shutting down the OpenGL display device... Making the GL rendering context not current... Deleting the GL rendering context... Releasing the device context... --- End quote --- |
| Elecro:
Also, When the game crashes, I look at the console and it stops at the same point before and no code after that. |
| Elecro:
ugh i really hate help, no one answers. badspot should hire customer support agents or some crap. |
| Navigation |
| Message Index |
| Next page |
| Previous page |