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Blockland crashes before launch
Elecro:
i have a prefs.cs folder in Program Files\Blockland
Elecro:
bump
--- Quote from: Elecro on January 10, 2013, 07:52:17 PM ---i have a prefs.cs folder in Program Files\Blockland
--- End quote ---
Elecro:
New crash:
--- Quote ---//-------------------------- 1/14/2013 -- 19:47:44 -----
Processor Init:
AMD (unknown), ~2.10 Ghz
(timed at roughly 2.11 Ghz)
FPU detected
MMX detected
3DNow detected
SSE detected
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing 3DNow extensions
Installing SSE extensions
Input Init:
DirectInput enabled.
Blockland Launcher v20 build 1511
Module Directory: C:/Program Files/Blockland
Profile Path: C:\Users\Owner1\Favorites\Documents\Blockland/
Total Ram: 2045 MB
OS: Windows Vista Home Premium Edition Service Pack 2 (build 6002), 32-bit
--------- Parsing Arguments ---------
argc = 1
argv[0] = C:\Program Files\Blockland\BlocklandLauncher.exe
Parsing command line arguments:
Blockland launcher running...
Loading compiled script base/main.cs.
Video Init:
Accelerated OpenGL display device detected.
Voodoo 2 display device not detected.
Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
OpenGLDevice::setScreenMode 640 480 32 60 0
safeModeOn = 0
fixedFrame size = 3
caption size = 20
maxWindowWidth = 1434
maxWindowHeight = 874
Setting screen mode to 640x480x32@60hz (w)...
winState.hGLRC does not exist
winState.appDC does not exist
winState.appWindow does not exist
Creating a new window...
moving window
Acquiring a new device context...
setting pixel format
Pixel format set:
32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context (2)...
Making the new rendering context current (2)...
wglMakeCurrent worked
don't need to ressurect texture manager
setting vsync 0
done setting vsync
showing window
setting forground window
setting window focus
done with OpenGLDevice::setScreenMode
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 4)
EXT_compiled_vertex_array
NV_vertex_array_range
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
WGL_EXT_swap_control
GL_ARB_vertex_buffer_object
GL_EXT_multi_draw_arrays
ARB_occlusion_query
OpenGL Init: Disabled Extensions
EXT_paletted_texture
3DFX_texture_compression_FXT1
OpenGL driver information:
Vendor: NVIDIA Corporation
Renderer: GeForce GT 610/PCIe/SSE2/3DNOW!
Version: 4.2.0
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 4)
EXT_compiled_vertex_array
NV_vertex_array_range
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
WGL_EXT_swap_control
GL_ARB_vertex_buffer_object
GL_EXT_multi_draw_arrays
ARB_occlusion_query
OpenGL Init: Disabled Extensions
EXT_paletted_texture
3DFX_texture_compression_FXT1
OpenGLDevice::setScreenMode 640 480 32 60 0
safeModeOn = 1
fixedFrame size = 3
caption size = 20
maxWindowWidth = 1434
maxWindowHeight = 874
Setting screen mode to 640x480x32@60hz (w)...
Already at this resolution
Video::setDevice - activate call done
Video::setDevice - resetting canvas
Loading compiled script base/defaultProfiles.cs.
Loading compiled script base/customProfiles.cs.
Loading compiled script base/messageBox.cs.
Loading compiled script base/MessageBoxOKCancelDlg.gui.
Loading compiled script base/MessageBoxOkDlg.gui.
Loading compiled script base/MessageBoxYesNoDlg.gui.
Loading compiled script base/launcherGui.gui.
Downloading manifest from 'http://update.blockland.us/latestVersion.php'...
82853 bytes retrieved
Got non-CURLE_OK result on a request, result was 3
- Request was for ''
Requesting file from CDN: http://cloud.blockland.us/blobs/432dbcf54b6f1142058b413a9d52668a2bde011d.bz2
Got non-CURLE_OK result on a request, result was 3
- Request was for ''
Requesting file from CDN: http://cloud.blockland.us/blobs/4c24bf56508b3172c3026d484886abccd24848fa.bz2
Got non-CURLE_OK result on a request, result was 3
- Request was for ''
Got non-CURLE_OK result on a request, result was 3
- Request was for ''
Got non-CURLE_OK result on a request, result was 3
- Request was for ''
Got non-CURLE_OK result on a request, result was 3
- Request was for ''
Got non-CURLE_OK result on a request, result was 3
- Request was for ''
Got non-CURLE_OK result on a request, result was 3
- Request was for ''
CDN Download finished
Writing out game files...
launcherRunGame C:\Users\Owner1\Favorites\Documents\Blockland//Blockland.exe
args:
Trying to launch game with CreateProcess, binary is 'C:\Users\Owner1\Favorites\Documents\Blockland//Blockland.exe'
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...
--- End quote ---
Elecro:
Also, When the game crashes, I look at the console and it stops at the same point before and no code after that.
Elecro:
ugh i really hate help, no one answers. badspot should hire customer support agents or some crap.