Author Topic: Adjustable gravity.  (Read 7288 times)


Needs more PhysicalZone gravity manipulation.

Can you add gui for this?



Seems like a replica of my gravity mod but without saving, loading, or vehicle gravity.

Ah well, at least you've released yours.

Wtf this sucks
Why would you run a loop to addVelocity to players and cause heavy lag and ugly gravity to players
What

Seems like a replica of my gravity mod but without saving, loading, or vehicle gravity.
Oh, I didn't notice it, where is it...
Ah well, at least you've released yours.
Yeah, uh, mods don't actually count if you don't release them.
Can you add gui for this?
It's once command dude, not that hard.
Wtf this sucks
Why would you run a loop to addVelocity to players and cause heavy lag and ugly gravity to players
What
Your suggestion?


Yeah, uh, mods don't actually count if you don't release them.

I'm sure Destiny would love to hear you say that about DRPG.


Needs more PhysicalZone gravity manipulation.

Doesn't work on vehicles as I recall

Doesn't work on vehicles as I recall
You recall correctly.  However, there was a mod that works with vehicles and physical zones called Effing Magnets that works with vehicles.  So if you have some way of combining the mods, you could possibly affect both.
« Last Edit: January 06, 2013, 01:47:41 AM by SWAT One »

Doesn't work on vehicles as I recall

Using them for players is better than not using them at all.

I just tried this, works great! Good job


The problem with upthrusts is that they can become faulty when the server is lagging. At least that's how it is with VCE relays.