Well, glad to know that atleast someone is still thinking about the project. It's changed focus once again. Right now, I'm not really in a good place to talk about it, but I do have plans and I'm still making progress.
Regarding posts saying that it was just a UI remake, it wasn't. It was a large framework system/API that, if it had caught on, would have made blockland a much more graphic and user-friendly game. At one point we included BlockOS, but then split the two later. The system was hit with the same problem that RTB is currently facing, so the server is currently offline.
For those of you who haven't noticed by now, Blockland Glass is my project.