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Nasoa's Kart Racing [v2]
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YourBuddyBill:

--- Quote from: Nasoa on January 13, 2013, 03:16:48 PM ---It's probably going to be boxier, but the track will remain mostly the same except for the curvy part near the beginning.
As soon as I can get to a computer to get music going.

--- End quote ---
I don't mind if there's no music lol
Nasoa:
But since I can't be there atm I can't start the minigame and change the environment.
YourBuddyBill:

--- Quote from: Nasoa on January 13, 2013, 03:19:02 PM ---But since I can't be there atm I can't start the minigame and change the environment.

--- End quote ---
Ah.

I have nothing to do right now.
Mysteroo:
I made a video for the server as well,
http://www.youtube.com/watch?v=1FOR7WDVu80&feature=youtu.be
You don't have to add it to OP, it's just a fun server to film, lol
Nasoa:
We have some early engine noises! With a horn too. And no more advanced light.

and pageloss

--- Quote from: Nasoa on January 13, 2013, 02:19:58 PM ---Demian's Cortex Castle fired up a lot of old memories, so I'm going to start working on a Sewer Speedway for the server. Filipe seems to be almost done wih engine noise, so that'll be a nice addition. Having some problems with music, but plenty of Mario Kart, CTR and maybe some Lego Racers music will be going soon. You'll need Chrono's 2D music system for that. Still waiting on build cycle, once that comes out I'll try to implement all the changes into a v3 for the server. Also, I need someone to event a couple of VCE sliders so we can have more customization (ie what badspot had without all the buttons).

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