Blockland Forums > General Discussion
Engine Switch Thread
<< < (6/16) > >>
Ephialtes:

--- Quote from: Jeep on January 01, 2013, 08:47:23 PM ---You really like to start stuff, don't you.

--- End quote ---

Well someone who actually understands what they're talking about would never make such a ridiculous thread so I think what I said was accurate.

You think other engines don't have to sacrifice functionality for performance? That's the nature of computing power, you can't just have both. A crazy amount of work has gone into making sure that Blockland can handle 256,000 bricks in view at one time. Do you think the Crysis engine could cope with that?

Like I said, you just have no understanding of what you're talking about. Blockland isn't a vehicle simulator, it's for building with bricks - and it does that incredibly well at the moment.
Trogtor:

--- Quote from: Buu on January 01, 2013, 08:51:36 PM ---someday its going to happen trogtor, someday

--- End quote ---
Hopefully :/


--- Quote from: Jeep on January 01, 2013, 08:51:28 PM ---Probably. I still think that it's impractical for us to keep working on this system. Where will be at in a year?

--- End quote ---
I agree. Eventually we will be struck out of ideas because the lack of abilities torque has


--- Quote from: Ephialtes on January 01, 2013, 08:53:49 PM ---it's for building with bricks - and it does that incredibly well at the moment.

--- End quote ---
Not for kids within the appropriate age of playing with legos who use their parents computer that runs at 10 fps with 20k bricks
Buu:
all we can do is make a blockland mod for gmod and act like its bl2
Ephialtes:

--- Quote from: Trogtor on January 01, 2013, 08:54:01 PM ---I agree. Eventually we will be struck out of ideas because the lack of abilities torque has

--- End quote ---

Torque didn't originally have the capability to do what Blockland does with bricks at the moment, but we have it now because Badspot and kompressor are game developers who develop games. You need to understand the difference between an indie game like Blockland and a game like Crysis produced by a massive company with a team of developers.


--- Quote from: Trogtor on January 01, 2013, 08:54:01 PM ---Not for kids within the appropriate age of playing with legos who use their parents computer that runs at 10 fps with 20k bricks

--- End quote ---

So you think switching to an engine like Cryengine which is far more graphically intensive is going to be beneficial to those people? Those people use stuffty old computers and the world has moved on. I don't get what point you're even trying to make there.
TheKhoz:

--- Quote from: Trogtor on January 01, 2013, 08:54:01 PM ---Not for kids within the apropriate age of playing with legos who use their parents computer that runs at 10 fps with 20k bricks

--- End quote ---
You realize that Far Cry 3 and Crysis will run like stuff on that computer, right?

Anyways, it's not a good idea. It won't look good.
Navigation
Message Index
Next page
Previous page

Go to full version