Blockland Forums > General Discussion
Engine Switch Thread
Trogtor:
Since an engine change isn't gonna happen, at least take some recognition to take in things from this board
http://forum.blockland.us/index.php?board=28.0
Do you guys even read whats in there? There are some very useful things (and unnecessary things just for add-ons) that us players feel like we should be able to access by default.
TheKhoz:
--- Quote from: Jeep on January 01, 2013, 09:10:28 PM ---Re-read that. It says nothing about me saying that we should switch for dynamic damage. In fact, I was responding to a quote the first line. The second line with the image was not relevant to the first.
--- End quote ---
Alrighty, well that's what it looks like to anyone just reading the topic...
Brian Smithers:
news flash: that collision is from beamng (i kno ma shayt)
beamng died.
so did it's technology.
Acerblock:
Guys
We will never change engines
Ephialtes:
--- Quote from: *FacePalm* on January 01, 2013, 09:09:05 PM ---this so much
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No not at all, Torque3D is an awful bet. The only thing to do is continue developing the existing engine because as I've said - it does what it's meant to do and it does it well. People bitch and moan about vehicle physics or not having interiors but those are not what Blockland's about.
--- Quote from: Trogtor on January 01, 2013, 09:10:49 PM ---Since an engine change isn't gonna happen, at least take some recognition to take in things from this board
http://forum.blockland.us/index.php?board=28.0
Do you guys even read whats in there? There are some very useful things (and unnecessary things just for add-ons) that us players feel like we should be able to access by default.
--- End quote ---
There are more important things to address than most of the things on that board, and also:
--- Quote from: Ephialtes on January 01, 2013, 08:56:38 PM ---You need to understand the difference between an indie game like Blockland and a game like Crysis produced by a massive company with a team of developers.
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