| Blockland Forums > General Discussion |
| What if blockland moved to Source engine? |
| << < (4/4) |
| Kalphiter:
--- Quote from: Altiris on January 02, 2013, 10:41:45 PM ---Kalph, you being serious that Source would be a downgrade considering how old the engine is? People keep saying Badspot has modified it to the extent of it being its own engine but idk if that's true. --- End quote --- Source doesn't even a native modding system; it's a joke of an engine. |
| Altiris:
--- Quote from: Kalphiter on January 02, 2013, 10:48:52 PM ---Source doesn't even a native modding system; it's a joke of an engine. --- End quote --- Oh wow, no no right there. Could that be added/coded by someone or is tricky or impossible? Doesn't L4D2 have addons, well they have maps basically. |
| Buu:
maps or campaigns as they're called can be packed with custon content like skins and 'bosses' see: no parking |
| Cubelands:
--- Quote from: Altiris on January 02, 2013, 09:04:07 PM ---Torque 3D since its now free, open source. --- End quote --- Where the link? |
| Kalphiter:
--- Quote from: Altiris on January 02, 2013, 10:55:40 PM ---Oh wow, no no right there. Could that be added/coded by someone or is tricky or impossible? Doesn't L4D2 have addons, well they have maps basically. --- End quote --- Wow, I'm sure a non-native modding system will go well. Not even that was implemented correctly. |
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