Blockland Forums > General Discussion
What if blockland moved to Source engine?
Altiris:
If Blockland were to go to a new engine it would be moved to Torque 3D since its now free, open source, and Blocklands current engine is from Torque. It would be the easiest to port and Badspot could modify it more since its open source.
Edit: Why is it that whenever someone suggest a game engine that blockland should be ported on you guys think blockland will look like a game that uses it such as Source and L4D2. This is the same with the other post about being on the cry engine or whatever it's called. Blockland can have the same graphics, and since they won't be as demanding as the gsme engine supports we would be able to have more of the same kinda of graphics.
TheArmyGuy:
--- Quote from: Altiris on January 02, 2013, 09:04:07 PM ----snip-
--- End quote ---
Oh.
I genuinely didn't know.
I really thought that since all valve games look similar and all valve games use source, another source game would look like a valve game.
Gizmo.:
Shadow and Shaders would not be so graphics intensive if Badspot coded them correctly.
AQuietBadger:
aaa please no
Duhman115:
Hats