Can you make event that would fire as soon as player spawns into world, regardless of whether he is inside or outside minigame?
We have OnRespawn event, but it is basically unusable outside minigames and aside of that it's not at all what I need. What I need is event that fires ONLY when player initially spawn into world (i.e. after joining and downloading all server junk, etc), not every time he dies and respawns.
Possible uses of such event:
- Make players spawn in same, specified place every time they join on free build servers where making minigame and use spawn bricks makes no sense
- Displaying rules of server, either by chat messages or by MessageBoxOK event.
- many others that I can't think about now because I'm so damn tired.