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Server loading add-ons to 40%, going back to 0%, and repeating
Demian:
I have no clue what is going on. I've started several servers today and they have worked just fine. I tried to start a server just now, it loads add-ons to ~40% and goes back to 0%. Loads to 40% and back to 0%. This is repeated infinitely. (I waited for ~5min, close enough.) I closed the console window to break the loop.
Between the last time I started a server and now I only joined Nasoa's server for a bit. Starting a server with only default add-ons works. I didn't change my custom gamemode since last time I started a server.
http://mirror.dataorb.net/console_repeated_loading.log
And here's the gamemode.txt which has worked fine several times. (Filename changed for hosting purposes.)
http://mirror.dataorb.net/gamemode_generalbuilding.txt
Zeblote:
Try removing TDM for no reason, it stopped after loading that.
Demian:
Odd. It has worked before with TDM enabled. In fact I took a look inside and noticed one of the filenames had a space in it. Renaming Gamemode_Team Deathmatch.cs to Gamemode_Team_Deathmatch.cs worked. I can host now.
Badspot:
If you could repeat the problem with trace(1); on that would be very helpful in permanently fixing the problem.
Demian:
I tried several times but I couldn't recreate it with an unmodified Team Deathmatch add-on that previously caused (?) the error. My add-ons have not changed since the error. I did visit a few servers so my cached add-ons have changed but I don't think that affects server creation. But I did discover by comparing the old log and a new log (where I managed to start a server with exactly the same add-ons) that next on the loading list would have been GameMode_ZAPT. In both logs TDM is loaded correctly. In the error log ZAPT is not loaded but instead the load starts over.