Blockland Forums > General Discussion
SCP Containment Breach! [85%]
<< < (48/57) > >>
YourBuddyBill:

--- Quote from: The Brighter Dark on February 13, 2013, 09:48:51 PM ---It went from 4 to 8 in about  30 secs

--- End quote ---
I am personally for "no lives", because otherwise you get killed early on by a freak mishap and then you gotta sit and wait ten minutes for everyone else to give up and die.
Joffrey:

--- Quote from: YourBuddyBill on February 14, 2013, 05:45:45 PM ---I am personally for "no lives", because otherwise you get killed early on by a freak mishap and then you gotta sit and wait ten minutes for everyone else to give up and die.

--- End quote ---

I agree.

Having lives will make the atmosphere a "last-man-standing" genre, and because nobody really wants to wait for the last guy to finish, it should be limitless. Though having lives on might increase the effort in teamwork, it's disadvantages outweigh the benefits in the long run, like the example above.

Besides, who really wants to play SCP on the "Keter" mode anyway?



--- Quote from: Swat 3 on February 13, 2013, 06:47:56 PM ---Possible coward position?

--- End quote ---

That'd be funny.
The Brighter Dark:
SCP-079 Model

Joffrey:

--- Quote from: The Brighter Dark on February 15, 2013, 09:57:43 PM ----snip-

--- End quote ---

YYYYYEEESSSSS!!!!!

I am so ready to play this.
*[-Karli-]*:
Animation update on 106
Navigation
Message Index
Next page
Previous page

Go to full version