| Blockland Forums > Suggestions & Requests |
| Event Speed for Vehicles. |
| << < (2/4) > >> |
| Cubelands:
Nobody test it before. |
| Demian:
--- Quote from: Cubelands on January 14, 2013, 05:44:21 AM ---Nobody test it before. --- End quote --- It has been attempted before and the 3 vehicle method I explained will work. |
| Uxie²:
--- Quote from: Demian on January 14, 2013, 06:42:33 AM ---It has been attempted before and the 3 vehicle method I explained will work. --- End quote --- How do you change a vehicle's speed individually, instead of changing the entire thing? Wait, can you take for example: 1337.maxwheelspeed = 50; 1337 being a vehicle datablock id |
| Cubelands:
What about bots (AI Player) ? |
| Demian:
--- Quote from: Uxie² on January 14, 2013, 07:12:30 AM ---Wait, can you take for example: 1337.maxwheelspeed = 50; 1337 being a vehicle datablock id --- End quote --- I think you can. And if I remember correctly then all clients (not the host) on the server will crash because you changed the datablock but they didn't load the new datablock and then Torque stuffs itself. |
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