Blockland Forums > Help
I can't get shaders anymore.
<< < (2/7) > >>
Thé Lord Tony:

--- Quote from: pecon98 on January 15, 2013, 03:23:21 PM ---Can you use shadows? Exactly what options are greyed out?

If you can't even enable minimum, you can turn them on with $shader::enabled = true;

--- End quote ---

Everything is greyed out and nothing about it shows up on console.
Thé Lord Tony:
Oh here we go.


--- Code: ---Checking for shader shadow support:
   - Enabled via $Shader::Enabled? YES
   - ARB_shader_objects?           YES
   - ARB_shading_language_100?     YES
   - EXT_texture_array?            NO
   - EXT_texture3D?                YES
   - glTexImage3D?                 YES
   - EXT_framebuffer_object?       YES
   - ARB_shadow?                   YES
   - OpenGL Version?               2.0.5819 WinXP Release
   - GLSL Language Version?        1.10
   o Shaders are                   ACTIVE

\dev\Blockland\trunk\engine\bricks\octShadows.cpp:176 - GL Error: 1280 - GL_INVALID_ENUM
Regenerating Shadow Map FBOs...
Creating shader program from shaders/(null)_vert.glsl and shaders/(null)_frag.glsl...
Cannot load shader 'shaders/(null)_vert.glsl'
ERROR: renderCsm_prog shader compilation failed, disabling shaders
--- End code ---
Greek2me:
Try going to your Blockland folder and then deleting the folder called "shaders".
Thé Lord Tony:

--- Quote from: Greek2me on January 15, 2013, 07:21:19 PM ---Try going to your Blockland folder and then deleting the folder called "shaders".

--- End quote ---

Didn't work.


--- Code: ---Regenerating Shadow Map FBOs...
Creating shader program from shaders/(null)_vert.glsl and shaders/(null)_frag.glsl...
Cannot load shader 'shaders/(null)_vert.glsl'
ERROR: renderCsm_prog shader compilation failed, disabling shaders
--- End code ---
Greek2me:
I'm not sure. Let Badspot know about it.
Navigation
Message Index
Next page
Previous page

Go to full version