| Blockland Forums > General Discussion |
| DayB • 1/14/14 |
| << < (21/224) > >> |
| Conan:
--- Quote from: Skelesys on January 16, 2013, 08:17:15 PM ---Hes got a point. I'm actually wondering how they are going to put with that. Possibly fog perhaps? This can make people's sight worse and can add some more stealth into the game mode. --- End quote --- w/o shaders fog doesn't exist |
| Skelesys:
--- Quote from: Conan on January 16, 2013, 08:42:51 PM ---w/o shaders fog doesn't exist --- End quote --- --- Quote from: Conan on January 15, 2013, 12:08:42 AM ---Daycycle, I presume? If you do it make a good custom one: the mornings should be semi-dim and foggy, afternoons bright and clear, evenings darker, with less fog than morning. At night the fog should increase linearly till morning or something to that effect --- End quote --- That is why we can add some fog in the map and also make it so people's names cannot be seen from a far distance. Lets go with your idea that you said earlier. |
| Crøwn:
--- Quote from: Conan on January 16, 2013, 08:42:51 PM ---w/o shaders fog doesn't exist --- End quote --- there are fog emitters you know.. |
| Derroith:
Fog will be added, it'll be medium sized, enough to snipe but not enough to see everything or look down you huge fields, probably one to two 64x64 plates long. Should be enough to snipe, sneaking is also important, fog will thicken alot at nighttime. |
| Port:
When is the first beta? |
| Navigation |
| Message Index |
| Next page |
| Previous page |