Inventory is coming along nicely, there will be three types of inventories.
- Toolbelt Inventory
- Default Inventory
- Minigame Inventory
The toolbelt inventory will serve as a little hotbar that will let you choose your tools, these tools will include maps, compasses or even binoculars. You'll have up to ten toolbelt items.
Your default inventory is what everyone uses on every server in the game, you will only have to available spots, these being your primary weapon and your secondary weapon. Your primary weapon could be an M14 and your secondary could be a kitchen knife, these are only examples.
Lastly the minigame inventory serves as a large story that shows everything you have, your tools, your guns, your foods and anything else you could carry. It has a little bit of a learning curve but it's easy to catch on, no download is required for the GUI too! Another thing to add is that all items have slots and weight, each item weighs a certain amount (weight) and takes up a certain amount of space (slots). I'll provide some examples:
AKM, assault rifle (7 pounds) (8 slots)
Binoculars (3 pounds) (3 slots)
Blood bag (1 pound) (2 slots)
If you ever exceed your slot amount you cannot carry anymore, if you exceed your weight capacity, you can't carry more even if you have plenty of slots open. This works the same for slots, if you run out of slots but have extra weight you can carry- you can't.
It's fairly logical if you think about it, so I don't really expect any complaints, feedback would be great though.
Another thing ...
Hint: Fair rewards for surviving long.