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DayB • 1/14/14

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Tudoreleuu:

Sounds cool.

Silent kill solution: Bows.

Derroith:


--- Quote from: Tudoreleuu on January 26, 2013, 10:43:29 AM ---Silent kill solution: Bows.

--- End quote ---
That's a good idea, I'll look into it.


--- Quote from: Skelesys on January 26, 2013, 10:24:53 AM ---You were on single player and not connected to RTB?

--- End quote ---
I was on today as well.


--- Quote from: Port on January 26, 2013, 04:22:53 AM ---AS-50 what

--- End quote ---
British anti-material rifle, another form of the popular Barret 50. Cal.


--- Quote from: AdinX on January 26, 2013, 12:21:01 AM ---I don't follow. Control my shots? As in avoid shooting? From a lot of experience with pistol and rifle, they're both loud. You'd honestly have to be deaf to not hear a pistol shot from 4 houses away. By the sounds of your game, you've reworked everything, so glitching or jump/shooting won't work with zombies.

Have you factored in head shots?

But yeah, if it's not too late I'd really recommend melee for those people who prefer silent striking over bullet rain.

--- End quote ---
I'll see, maybe a knife or something. The bow isn't a bad idea either, jumping will be very short too. Headshots will exist, so don't get nailed.

Skelesys:


--- Quote from: Derroith on January 26, 2013, 08:08:59 PM ---I was on today as well.

--- End quote ---

But do you go on RTB when you go on single-player?

IkeTheGeneric:

Could you somehow implement a golden revolver in homage to Arma II?

That would be so kick ass

Derroith:


--- Quote from: IkeTheGeneric on January 26, 2013, 08:40:08 PM ---Could you somehow implement a golden revolver in homage to Arma II?

That would be so kick ass

--- End quote ---
Sure, a simple retexture could do.

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