| Blockland Forums > General Discussion |
| DayB • 1/14/14 |
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| Mounds Bar:
--- Quote from: Derroith on March 02, 2013, 03:12:03 AM ---Well, here's some work on some of the terrain, if any of you are interested, it's little, but I think you'll all get an understanding to how big this. --- End quote --- It's like the Great Plains in the Dakotas, where are the parry dogs? |
| Conan:
prairie dogs* and here's my argument for low damage, common ammo: haven't any of you who've played DayZ hate how just one douchebag can ruin your hours of effort gathering weapons and building your inventory? I believe the majority of weapons should have low damage, but common ammo, while a select few (sniper rifles, revolvers, battle/military-grade rifles, etc) should be high-damage, rare ammo. I don't believe in damage falloff (pretty unrealistic), but accuracy during firing should have multiple factors: * how soon the person just stopped moving/if he is moving (should have a ramp up to highest accuracy 2-4 seconds after stopping, rather than buffing accuracy the second someone stops moving) * if the person is crouched/sitting/stabilized weapon (like in BKT) * Person's health (obviously, and probably already planned) * Kickback (obviously; would be related to health; ie people with lower health can't resist kickback as easily as those at full health) Other factors should come into play if possible; like having guns jam after being overused/being fired too quickly while moving, and having reload-time scale with the speed players are moving/crouching or not (try reloading a gun while running or lying prone without getting up). Just my two cents. |
| Derroith:
Yes that's kind of what I meant, low tier guns won't do much, meaning pistols, shotguns (pellets), and lower end smg's (9mm, etc.). This is because their bullet size is very small, small caliber is weak power, bigger caliber is more power. A higher tier assault rifle will take around four to five, some sniper rifles being one to two, and two sniper rifles killing people at one. Before any of you explode at me and complain about the one hit sniper rifles, the ammo will be intensely rare, and the gun too. Basically you'll be able to get like five shots, you'll have to aim well also, so it'll take a very good player to get make use of all his rounds. But the nice thing about this is, since all guns are still relatively strong and there are headshots, you can sneak up on these people, and then kill them, so there won't always be a top player. All the stuff you mentioned we'll try to include, as it will affect players gameplay majorly. Movement will be very limited too, so people don't go crazy with jumping during combat. |
| Igloos:
Amazing server. May I ask? When will this be released? |
| Boink!:
--- Quote from: Igloos on March 02, 2013, 12:18:15 PM ---Amazing server. May I ask? When will this be released? --- End quote --- Tomorrow Valve time |
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