Blockland Forums > General Discussion
DayB • 1/14/14
Sylvanor:
--- Quote from: Monkeyboy on September 10, 2013, 12:22:08 AM ---blub blub beep beep
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This, is the important thing.
Monkeyboy:
--- Quote from: Derroith on September 10, 2013, 12:36:43 AM ---Hahahaha, literally crying right now- forget you!!
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laughing, then crying, then angry... sounds like you have tripolar disease =(
--- Quote from: Derroith on September 10, 2013, 12:36:43 AM ---Anyways, I'll get to fixing that tomorrow and remake a new one.
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i think it looks fine actually now that it has the tail on it
Derroith:
--- Quote from: Monkeyboy on September 10, 2013, 02:39:07 PM ---laughing, then crying, then angry... sounds like you have tripolar disease =(
i think it looks fine actually now that it has the tail on it
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It still has to be perfected ... sorry I have starfish syndrome.
I'll be on pretty soon, I'll do my work and I'll be on and working.
When we hit fifty pages I'm posting pictures of the map.
EDIT: I don't think this was pointed out but the PayPal link was broken, it now works.
Donate!
Shappeh:
Work, school and my own leisure have really cut into my freetime to work on this project.
As I've been telling Derroith: lately I have been working on a lobby spawn system that allows you to have multiple saves per Blockland key. This feature will allow you to play with your friends using the same key. It also helps us avoid future exploitation through connecting with multiple clients. So far the code is solid but there is still a lot of work with calculating the positions of objects in reference to the spawn "room". Note that there are no bricks involved in this lobby spawn system.
I hope to incorporate a lot of nifty features into this gamemode that perhaps I can carry over to future projects.
Rusty:
--- Quote from: Shappeh on September 11, 2013, 01:36:41 AM ---Work, school and my own leisure have really cut into my freetime to work on this project.
I hope to incorporate a lot of nifty features into this gamemode that perhaps I can carry over to future projects.
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Same, sorry guys.