| Blockland Forums > General Discussion |
| Questioning Shadows and Shaders |
| << < (5/6) > >> |
| Altiris:
--- Quote from: Muzzles56 on January 15, 2013, 11:06:11 AM ---anti-aliasing is necessary for this game --- End quote --- Yeah, I have it set to 4x it looks real nice. Anti Aliasing doesnt help with shaders though. |
| Reinforcements:
--- Quote from: Demian on January 15, 2013, 12:05:44 PM ---Looks to me like they were testing faking subsurface scattering. --- End quote --- Subsurface scattering eh? Is that what it's called... It looks so awesome! |
| Zeblote:
--- Quote from: Demian on January 15, 2013, 12:05:44 PM ---Looks to me like they were testing faking subsurface scattering. --- End quote --- What |
| Demian:
--- Quote from: Zeblote on January 15, 2013, 12:51:25 PM ---What --- End quote --- Without SSS only the very top of the head would be lit, that crescent shape. Simulating real SSS in real time takes a lot of resources so I assume they tried faking it somehow. |
| Reinforcements:
Hawté ^ |
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