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Questioning Shadows and Shaders

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Altiris:


--- Quote from: Muzzles56 on January 15, 2013, 11:06:11 AM ---anti-aliasing is necessary for this game

--- End quote ---
Yeah, I have it set to 4x it looks real nice. Anti Aliasing doesnt help with shaders though.

Reinforcements:


--- Quote from: Demian on January 15, 2013, 12:05:44 PM ---Looks to me like they were testing faking subsurface scattering.

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Subsurface scattering eh? Is that what it's called...

It looks so awesome!

Zeblote:


--- Quote from: Demian on January 15, 2013, 12:05:44 PM ---Looks to me like they were testing faking subsurface scattering.

--- End quote ---
What

Demian:


--- Quote from: Zeblote on January 15, 2013, 12:51:25 PM ---What

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Without SSS only the very top of the head would be lit, that crescent shape. Simulating real SSS in real time takes a lot of resources so I assume they tried faking it somehow.

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Hawté ^

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