Blockland Forums > Suggestions & Requests
Bot Events II, For realz this time plez
TristanLuigi:
1 was failed
1.5 (aka 2) kind of went away while 1/20th finished and never came back
Can we seriously just have a Bot Events II or even just call it 3 since #2 is derp. Or maybe we can just revive the old Bot Events II. Or, probably the best plan, fix Bot Events 1 ffs.
I am sick of being without it. It wasn't THAT broken, it can't be hard to fix to someone with a lot of coding experience. but then again I can only script basic Python and Lua so I probably have no idea what I'm talkingabout and am in for a flamewar but whatever, I mean someone's gotta keep remindering people.
PS
Yes this is the 1000th thread
Yes it's neccessary because otherwise nothing will happen
Yes I sound like an ass
No you cannot do anything about this post unless you're a moderator and in that case plz dont hurt meh :c
Yes it's my birthday deal with it
Yes this is getting lengthy and off-topic
No it does not matter
Wait yes it does
Yes I am going to stop now
GenaralSkar:
I never did understand what was wrong with bot events. Can someone explain?
TristanLuigi:
--- Quote from: GenaralSkar on January 15, 2013, 01:23:07 AM ---I never did understand what was wrong with bot events. Can someone explain?
--- End quote ---
tbh i dunno either
It was CRC'd though so something was broken.
Conservative:
--- Quote from: GenaralSkar on January 15, 2013, 01:23:07 AM ---I never did understand what was wrong with bot events. Can someone explain?
--- End quote ---
I give it my 'most abusive, popular event add-on' award.
You could create a bot that would target players outside of the minigame, and in return, target either their client or player.
The bot would wander, and based on its size, playertype (5 5 5, quake-like player), its search radius would grow.
You could then make the bot invisible, through the use of its avatar customization, and with the lack of a floating name, unless someone located your vehicle spawn and checked the events...
Daenth:
You could also take control of players through the events and crash the server through various loopholes.
Creating new bot events should be fairly easy, the hard part would be coding the AI but I guess you could rip that out of Amade's bot events.