| Off Topic > Games |
| Teleglitch (Mega)thread (ZOMG, text!) |
| << < (5/9) > >> |
| Cybertails1998:
level editor + procedurally generated levels = nope i finally got to level 4, was dealing with a random large mutant while a bullet came out of nowhere and finished off my HP counter also what do detectors even do? |
| VincentTheGuy:
--- Quote from: Cybertails1998 on January 19, 2013, 10:56:12 PM ---level editor + procedurally generated levels = nope i finally got to level 4, was dealing with a random large mutant while a bullet came out of nowhere and finished off my HP counter also what do detectors even do? --- End quote --- Detectors detect enemies in small pipe-like areas. |
| HellHound:
--- Quote from: VincentTheGuy on January 19, 2013, 10:57:31 PM --- Detectors detect enemies in small pipe-like areas. --- End quote --- How do they tell you that they're detecting? |
| Cybertails1998:
when i am in a tight space i usually gib whatever tries to jump me, it's not this hard + i don't remember being jumped in a tight area unless they meant those pipes that spawn a kilometric stuff-ton of zombies |
| VincentTheGuy:
--- Quote from: Cybertails1998 on January 19, 2013, 11:02:17 PM ---when i am in a tight space i usually gib whatever tries to jump me, it's not this hard + i don't remember being jumped in a tight area unless they meant those pipes that spawn a kilometric stuff-ton of zombies --- End quote --- i think that's what it's for. |
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