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SimCity [Megathread]

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Flush535:


--- Quote from: MrLoL² on February 16, 2013, 03:28:43 PM ---did this quickly

[img]http://i.imgur.com/8LjWsou.png[/img

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You can tell I've been on reddit too much if I tried to drag that to make it bigger :(

Decepticon:

Yay, time for me to talk about an idea that i've been having but will never happen in the Simcity series;
dictator-ship like areas, lowered crime, flags hanging from buildings (Also, they'd be customizable), anger around areas and perhaps more demands for things? Also, never able to move out.. I'd like that..

Nickelob Ultra:


--- Quote from: Decepticon on February 16, 2013, 06:18:48 PM ---Yay, time for me to talk about an idea that i've been having but will never happen in the Simcity series;
dictator-ship like areas, lowered crime, flags hanging from buildings (Also, they'd be customizable), anger around areas and perhaps more demands for things? Also, never able to move out.. I'd like that..

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That actually sounds really fun, and your citizens have a potential to stage revolutions and everything too.

Mega-Bear:


--- Quote from: Nickelob Ultra on February 16, 2013, 07:12:06 PM ---That actually sounds really fun, and your citizens have a potential to stage revolutions and everything too.

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Man I would really love for SimCity to have more political features.

Decepticon:


--- Quote from: Nickelob Ultra on February 16, 2013, 07:12:06 PM ---That actually sounds really fun, and your citizens have a potential to stage revolutions and everything too.

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deeper in that idea, if Simcity had it when it came out, i'd have an island with 1 major city (It'd be the capital), 1 kind-of middle city, then 2 neighborhood-like towns, one with high-class, the other with lower-mid class, flags will hang off the city buildings, with the fire nation symbol on them, and also a massive palace where people will kneel down infront of the steps when they pass. AHAHAHAHA.
Oh, and the lower-class will be the most easiest ones to start rebelling.

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