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| SimCity [Megathread] |
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| Blastdown:
--- Quote from: Muffin on March 07, 2013, 11:16:39 AM ---DRM seems like its a real problem. Can anyone explain to me what it is exactly? --- End quote --- digital rights management, it's basically a way to stop piracy. it can be done in a variety of ways, the very common key codes you use to authenticate are a form of drm (like with Blockland). it's not really a bad thing when done properly, but most developers do it in a way that usually badly affects the consumers, so obviously many people don't like it. with SimCity, EA/Maxis decided to go with an always-online type of DRM that forces you to constantly stay online so it can constantly authenticate your game (to ensure you didn't steal it). the real downside? if you don't stay online, you can't play your game at all. if EA/Maxis' servers crash or overload, you can't play the game. if they eventually shutdown their servers, you won't be able to play it at all (unless they give out some sort of patch to fix this). this SimCity is basically just an MMO game that features a mode that lets you play by yourself, but you can't access any part of the game without an internet connection. |
| Shocklink:
--- Quote from: Muffin on March 07, 2013, 11:16:39 AM ---DRM seems like its a real problem. Can anyone explain to me what it is exactly? --- End quote --- DRM in a nutshell means that the game has to always be connected to the servers of Maxis/EA to be fully functional, this is both good and bad in both ways. Pros (Honestly not worth it) * Allows for cloud saves much easier * Allows for computing power like the Global Market * Allows for good Multiplayer * Stop piracy Cons * No Internet, no game * If EA/Maxis decides to make a new game, simply shut off the old game servers, effectifly forcing you to buy a new game * people who live in BFE or are traveling cant play * Dodgy services if its with a weak company (EA is pretty big so I highly doubt they have server issues... wait...) * People will not be able to control their cities at all, no way of "save state, destroy, reload" I hope this is informative, any more questions I can gladly answer |
| Blooker:
http://www.metacritic.com/game/pc/simcity/critic-reviews Looks like EA have been how do I say "splashing the cash" *cough*Eurogamer Sweden*cough* |
| Comatose:
--- Quote from: Blooker on March 07, 2013, 11:52:50 AM ---http://www.metacritic.com/game/pc/simcity/critic-reviews Looks like EA have been how do I say "splashing the cash" *cough*Eurogamer Sweden*cough* --- End quote --- Uh, no? |
| Blooker:
--- Quote from: Comatose on March 07, 2013, 01:07:25 PM ---Uh, no? --- End quote --- Look how vague and fake their review sounds --- Quote from: Eurogamer Sweden ---Metascore: 100 A fantastic city simulation that meets all expectations. So perfectly balanced it makes it easy to pick up and enjoy, but proves to be very difficult to master. Funny, addictive and with great options for both co-operative and competitive online play - Sim City is a clear candidate for Game of the Year. --- End quote --- And the last time I checked, it didn't have Co-op or was funny |
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