| Blockland Forums > General Discussion |
| Looks/Amount of detail versus brickcount? |
| << < (3/4) > >> |
| Monkeyboy:
if youre making something like a DM or city RPG, i would say keep brick count as low as possible - dont sacrifice so much that your buildings are just grey boxes if you want to make something else, looks all the way- but dont overdetail things; just because something is incredibly detailed does not mean its good |
| Sleven:
--- Quote from: Tezuni 2.0 on January 19, 2013, 07:29:30 PM ---That's just wrong. Eye candy builds can have stuff gameplay, and vice versa. --- End quote --- You can't have reasonable gameplay without a reasonable build. |
| Chrono:
That feel when I'm the only one who voted the bottom one... --- Quote from: Sleven on January 21, 2013, 11:50:23 AM ---You can't have reasonable gameplay without a reasonable build. --- End quote --- Reasonable build doesn't always mean high brickcount though. |
| heedicalking:
Sleven is right, the build is the gameplay. Most of the time, you need a good build to make for a good game. |
| Sleven:
--- Quote from: Chrono on January 21, 2013, 11:51:42 AM ---That feel when I'm the only one who voted the bottom one... Reasonable build doesn't always mean high brickcount though. --- End quote --- Actually I was on my way to vote that. :u Yup. Never said the opposite. |
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