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ERROR: invalid worldbox, resetting

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Gloss²:

No idea whats wrong with this. Just randomly happened twice now.


--- Code: ---ERROR: invalid worldbox, resetting...
ERROR: invalid worldbox, resetting...
ERROR: invalid worldbox, resetting...
ERROR: invalid worldbox, resetting...
ERROR: invalid worldbox, resetting...
ERROR: invalid worldbox, resetting...
ERROR: invalid worldbox, resetting...
ERROR: invalid worldbox, resetting...
ERROR: invalid worldbox, resetting...
ERROR: invalid worldbox, resetting...
ERROR: invalid worldbox, resetting...
ERROR: invalid worldbox, resetting...
ERROR: invalid worldbox, resetting...
ERROR: invalid worldbox, resetting...
--- End code ---


Badspot:

I have edited your subject for you.  You've been here a long time glass, let's try to follow rule #1. 

My best guess would be an object given an invalid scale with some dimension <= 0. 
This wouldn't be possible via .setScale() but might be possible by setting the "scale" field when creating the object. 

Gloss²:


--- Quote from: Badspot on January 21, 2013, 07:24:24 PM ---I have edited your subject for you.  You've been here a long time glass, let's try to follow rule #1. 

My best guess would be an object given an invalid scale with some dimension <= 0. 
This wouldn't be possible via .setScale() but might be possible by setting the "scale" field when creating the object. 

--- End quote ---
Wait, What?

Gloss²:

stuff, Pressed post too early. Would it be because I did this.


--- Code: ---unRegisterOutputEvent("Player", "SetPlayerScale");
--- End code ---


nerraD:

No Glass, it's most likely to do with the weapon or vehicles you're using. It crashed straight away as soon as I shot an enemy, I think it's the weapon pack.

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