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| Event help: minigame |
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| AdinX:
So using slayer, I wanna have it so that every-time the minigame restarts, a relay is fired from a brick as an output. Do I need a special input event for this, or is there possibly some way to recreate that input that I'm just not thinking of? I've considered having it be onPlayerTouch with a single spawn brick, but then the problem is I'll have roughly 32 spawn bricks, and the odds of that brick being used are 1/32. Not good. I'm considering other options, but if there's an easy way to do this, I'd appreciate the help. |
| Greek2me:
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