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Checking treasure chests with VCE
Plastiware:
I was wondering if there was a way to check how many treasure chests a player has found using VCE, and if so what the name of the value is? I was going to use score to keep track of players' chests, but player persistence doesn't save score if you're running a default mini-game. Any ideas?
Zeblote:
Put an event like this on every chest:
onActivate Client VCE_modVariable Chests ADD 1
onActivate Self VCE_savevariable Client Chests
Plastiware:
--- Quote from: Zeblote on January 29, 2013, 01:36:53 PM ---Put an event like this on every chest:
onActivate Client VCE_modVariable Chests ADD 1
onActivate Self VCE_savevariable Client Chests
--- End quote ---
But will it be saved by player persistence if a player leaves and rejoins? Because that's why I was originally going to use score.
pecon98:
--- Code: ---registerSpecialVar(GameConnection,"chestCount","%this.numFoundTreasureChests");
--- End code ---
Throw this into the script of an add-on you have, then you can just use the <var:cl:chestCount> replacer.
Plastiware:
--- Quote from: pecon98 on January 29, 2013, 02:09:39 PM ---
--- Code: ---registerSpecialVar(GameConnection,"chestCount","%this.numFoundTreasureChests");
--- End code ---
Throw this into the script of an add-on you have, then you can just use the <var:cl:chestCount> replacer.
--- End quote ---
Thanks a million!