Author Topic: Brick add-on crashes my game when starting a server  (Read 1414 times)

so every time i start a server i get a runtime error and blockland crashes on the "loading add-ons" part, the console says this:

Code: [Select]
Loading Add-On: Brick_WedgePrint (CRC:-1491720043)
Executing Add-Ons/Brick_WedgePrint/server.cs.
fxDTSBrickData::Preload - unknown texID '-1 1 3'

the add on that crashed the game is made by me so its not uploaded to rtb or anything

i guess its on the .blb file but i see no mistakes so i dont know what might cause it

You gotta give us the add-on

Give us the .blb file.

oh right lol

Code: [Select]
2 2 6
SPECIAL

uu
XX
dd

uu
XX
dd

0
COVERAGE: //TBNESW
0 : 1
0 : 1
0 : 99
0 : 99
1 : 6
1 : 6
----------------- Top quads:
1

TEX:TOP
POSITION:
1 -1 3
-1 -1 3
-1 1 3
1 -1 3
UV COORDS:
0 0
2 0
2 2
0 0
NORMALS:
0 0 1
0 0 1
0 0 1
0 0 1
----------------- Bottom quads:
2

TEX:BOTTOMEDGE
POSITION:
-1 -1 -3
1 -1 -3
0 0 -3
0 0 -3
UV COORDS:
0.2 0
0.7 0
0.7 0.5
0.2 0.5
NORMALS:
0 0 -1
0 0 -1
0 0 -1
0 0 -1

TEX:BOTTOMEDGE
POSITION:
0 0 -3
0 0 -3
-1 1 -3
-1 -1 -3
UV COORDS:
0.2 0.5
0.7 0.5
0.7 0
0.2 0
NORMALS:
0 0 -1
0 0 -1
0 0 -1
0 0 -1
----------------- North quads:
0
----------------- East quads:
0
----------------- South quads:
1

TEX:SIDE
POSITION:
1 -1 3
1 -1 -3
-1 -1 -3
-1 -1 3
UV COORDS:
1 0
1 1
0 1
0 0
NORMALS:
0 -1 0
0 -1 0
0 -1 0
0 -1 0
----------------- West quads:
1

TEX:SIDE
POSITION:
-1 -1 3
-1 -1 -3
-1 1 -3
-1 1 3
UV COORDS:
1 0
1 1
0 1
0 0
NORMALS:
-1 0 0
-1 0 0
-1 0 0
-1 0 0
----------------- Omni quads:
1

TEX:PRINT
POSITION:
-1 1 3
-1 1 -3
1 -1 -3
1 -1 3
UV COORDS:
1 0
1 1
0 1
0 0
NORMALS:
0.5 0.5 0
0.5 0.5 0
0.5 0.5 0
0.5 0.5 0

btw i used blb editor to make it but i copied and pasted the text in notepad after finishing it so i didnt save it in the program

Since the console is talking about -1 1 3 I assume it has a problem with this:
Code: [Select]
----------------- Omni quads:
1

TEX:PRINT
POSITION:
-1 1 3
-1 1 -3
1 -1 -3
1 -1 3
UV COORDS:
1 0
1 1
0 1
0 0
NORMALS:
0.5 0.5 0
0.5 0.5 0
0.5 0.5 0
0.5 0.5 0
Is PRINT a valid tex?
« Last Edit: February 10, 2013, 12:08:54 PM by Zeblote »

yeah, all i did was size up a brick i had already made so i just modified the position of the quads