| Blockland Forums > Help |
| Can i pause the game? or stop player? |
| (1/1) |
| kimawho:
I want to stop player's act(move, sit, crouch, shoot & Etc...) in minigame by active button(event) i thought change timescale, but i heard that lowest timescale is 0.2 so im think about alternative plan, using No Move Player type(I know that player just cant move, so i said alternative) and i tried eventing like this 1.Brick_Set 2.Brick_Pause Brick_set onminigamejoin > player > modvariable > pause / set / 1 onminigamereset > player > modvariable > pause / set / 1 onVariabletrue > player > changedatablock > nomoveplayer Brick_pause onactive > brick_set > ifvalue / <var:pl:pause> / == / 1 [2 2] or onactive > brick_set > ifvariable / pause / == / 1 but it affect to only actived player, not all player in minigame. what's the problem.? (Yes i know im noob, so plz Advice to me, thanks) |
| Mocha Furrier:
I think it is impossible to "pause" the game. Someone please correct me if i'm wrong. |
| phflack:
the no-move playertype only stops player input for movement, it doesn't stop velocity that's currently on them or turning/shooting/crouching to make it affect everybody in the minigame, you could use zones over the whole map and then use onenterzone to check the variable and then set their playertype --- Quote from: Mocha Furrier on February 01, 2013, 11:16:33 AM ---I think it is impossible to "pause" the game. Someone please correct me if i'm wrong. --- End quote --- doing a while loop until a certain time pauses the game, i wouldn't really recommend it though as the connection from the host to the clients will freeze while it's in the loop |
| kimawho:
then... i cant change all player's datablock(in minigame) with out zonebrick, zone event. really....does VCE cant build 'active->change all player datablock'...sry about that.... nevertheless VCE is most worthy event add-on i believe. anyway thanks to advice |
| Greek2me:
You can go to Suggestions & Requests and suggest that somebody make an event to set everybody's playertype. |
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