| Blockland Forums > Suggestions & Requests |
| [VCE] Can i change all player's datablock by active brick in minigame? |
| (1/1) |
| kimawho:
i writed this in help topic. Someone suggest zone brick, but no one reply to me about VCE. so I'm asking VCE one more time. plz help~ i tried before 1.Brick_set(named) 2.Brick_change(named too) Brick_set event : 0. onminigamejoin > player > modvariable > change / set / 1 1. onminigamereset > player > modvariable > change / set / 1 2. onvariabletrue > player > changedatablock > XXXXX Brick_change event : 0. onActive > Brick_set > ifvalue > <var:pl:change> / == / 1 [2 2] then when i active 'Brick_change', it affect only to me(=activator), not all players in minigame. what's wrong in my event? Ahh~ I almost forgot that...I have one more question.^^;; 1. Brick_123(named 123) is printblock and printed "1" 2. other block event : onactive > 123 > ifvalue > <var:nb_123:printcount> / == / 1 onvariabletrue > client > centerprint > XXXX and i activated but nothing happend. Did i misunderstand <var:br:printcount>?? What's wrong?? heeeeeelp~ |
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