Author Topic: FPS limiter  (Read 3727 times)

I've noticed on several occasions when I'm getting over 500 FPS (According to metrics(fps);) the game actual starts to lag behind and it has a similar effect as low (~15) FPS. A simple FPS limiter wouldn't be too hard to code right?


Vertical Sync

AKA V-Sync in Blockland's Display options, check it, maybe that will help.

um... cookies? :cookie: :cookie:

User was banned for this post
« Last Edit: February 04, 2013, 07:49:08 PM by Badspot »

um... cookies? :cookie: :cookie:

have a nice ban

also dont steal plexious's avatar



You mean Elecrk's?

Why is he changing it so much..

OT:

Yes please i support

Vertical Sync
Turning it on makes everything ten times worse.

The option is called "Disable V-Sync," which I never liked because it sounds backwards. Do you have the option enabled or disabled? If it's enabled than your framerate should go above your refresh rate. When it's disabled that's when it will lock it at your refresh rate. Do you play in windowed or fullscreen? If it's in fullscreen, have you ever touched the "Refresh Rate" option?

« Last Edit: February 02, 2013, 12:35:58 PM by bambooXD »

« Last Edit: February 02, 2013, 12:36:14 PM by bambooXD »

« Last Edit: February 02, 2013, 12:36:30 PM by bambooXD »

I've noticed on several occasions when I'm getting over 500 FPS (According to metrics(fps);) the game actual starts to lag behind and it has a similar effect as low (~15) FPS. A simple FPS limiter wouldn't be too hard to code right?
maybe... don't enable any shaderz?

what ever im not gonna get banned


Riighht. Your totally not gonna get banned.
« Last Edit: February 02, 2013, 12:34:10 PM by Acerblock »