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things you want to see in the next fallout game
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Harm94:

--- Quote from: Bushido on February 05, 2013, 01:28:18 AM ---more interesting dungeons

like, skyrim dungeons. but with less 'stone' and more 'metal'

also WAAAY more forgetin types of enemies. like, i'm talking borderlands levels, but mostly with robots because this is the retro-future and if it isn't a mutant, it is a robot



you know what? forget it. i want mutants with steel skin that fight using razor-sharp sickle blades attached to their forearms, and then i want to go into the horrible factory/spawning pod system/crazy mutant hive that they came from and fight their super-sized matriarch in an amazing-ass boss fight with depth and intrigue and adaption on-the-fly. someone make concept art of that? send it to bethesda.

also, boss battles that are actually worth something. like, multi-phase bosses, or maybe bosses that like to run away from the player or something. as long as they're more intricate then "SHOOT THIS DUDE IN THE FACE OKAY? OKAY"

--- End quote ---
Fallout 1 already had a Super Mutant army with a mutant matriach final boss.
Flamecannon:
DUHHH
MORE love?!?
Harm94:

--- Quote from: Flamecannon on February 05, 2013, 10:40:41 PM ---DUHHH
MORE love?!?

--- End quote ---
The Vault Dweller or his Twin the Lone Wanderer never got laid. The Courier gets laid twice. The Chosen One forgeted a bunch of girls throughout Fallout 2. What about The Warrior you ask? Well being In charge of a Brotherhood of Steel Chapter has all the perks.
Anti-Block:
more titties maybe

like seriously there is nothing else i can think that can be improved.
Jaxx:
better non-player interaction. in a lot of them, everything revolves around you, and with fallout new vegas they tried changing that, but it could use some work.
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