| Announcements > Development |
| 2013/02/04 - Blockland r1808 |
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| Chrono:
--- Quote from: -Jetz- on February 05, 2013, 06:36:28 PM ---It's not the default value, everyone just decided to tack a 1 onto the end of all their input event registrations for some unknown reason. --- End quote --- People got it mixed up with the "append client" variable at the end of OUTPUT events. For some reason, they thought it was for input events as well. --- Quote from: nixton on February 05, 2013, 04:09:39 PM ---I wish the shaders could run for low quality GPU's... --- End quote --- Even if they did, you would probably shut them off because they would lag you. |
| Tonkka²:
--- Quote from: MrLoL² on February 05, 2013, 04:14:12 PM ---Now this need to be updated --- End quote --- Why? It's not like there's something wrong with them. I guess we could use some score events for basketball/anyball games but other than that they're completely fine. |
| Greek2me:
--- Quote from: Tonkka² on February 06, 2013, 12:56:41 AM ---Why? It's not like there's something wrong with them. I guess we could use some score events for basketball/anyball games but other than that they're completely fine. --- End quote --- He means the blog on the website. |
| Elecro:
I think it really sucks that your basketball/soccer ball/whatever will disappear about 10 seconds after being used. Couldn't it stay until respawned like vehicles do? |
| Port:
--- Quote from: Elecro on February 06, 2013, 07:13:57 AM ---I think it really sucks that your basketball/soccer ball/whatever will disappear about 10 seconds after being used. Couldn't it stay until respawned like vehicles do? --- End quote --- Respawned from what? |
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