| Announcements > Development |
| 2013/02/04 - Blockland r1808 |
| << < (45/84) > >> |
| Nasoa:
--- Quote from: Megaguy2 on February 09, 2013, 04:28:21 PM ---Will you implement user made tracks in the future? --- End quote --- --- Quote from: Badspot on February 04, 2013, 10:05:34 PM ---Adding tracks: You can add tracks add your own tracks to the rotation by creating an add-on zip file named SpeedKart_YourTrackNameHere.z ip. The game mode automatically adds all tracks to the rotation. See the included SpeedKart_Lighthouse.zip and SpeedKart_Sand_Castle.zip for examples The zip file should contain the following files: * save.bls - A save file of your track, including the starting gates and win brick. Saving ownership or not does not matter, since the game mode will load the bricks as public. * environment.txt - Environmental settings, skybox, lighting, etc. To create this file, adjust your environment settings manually, then use the console function saveEnvironment(<filename>); * credits.txt - When the track is loaded it says "Now loading <your track name>, created by: <credits.txt contents>" in the chat. Credits list is limited to one line and control characters are removed. Here is a save file containing just the starting gates and a win brick. http://blockland.us/files/SpeedKart-Starting-Line.bls --- End quote --- |
| MegaScientifical:
I think he wants to know if user tracks will be put into the game by default if they are up to par, or if he will never do that which would be strange to make definite considering past additions. |
| Dexxtter:
--- Quote from: Muzzles56 on February 09, 2013, 04:04:14 PM ---I've noticed something with the hitboxes when it comes to spray painting. When the avatar is at an angle, the hitbox remains at the standing position Video (Excuse people bouncing around and being jackasses) Is this a new bug, something that cannot be fixed, or what? Does it also apply to weaponry? --- End quote --- It's always been like this. I think it also applies to weapons as well. |
| Perlin Noise:
Badspot, can you add a callback for when the bricks are loaded for a minigame? |
| Greek2me:
Badspot, what is the timeout for resetting minigames? --- Quote from: Perlin Noise on February 09, 2013, 07:04:13 PM ---Badspot, can you add a callback for when the bricks are loaded for a minigame? --- End quote --- serverLoadSaveFile_End()? I love the borderless window mode. |
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