Author Topic: 2013/02/04 - Blockland r1808  (Read 99990 times)

Blood&gore
/useprintgun removed

These are the only two things that I don't like.. :c

Blood&gore
/useprintgun removed

These are the only two things that I don't like.. :c
/usePrintGun can easily be manually added if you want.

/usePrintGun can easily be manually added if you want.
If it works exactly the same, that'd be nice. I used the command a lot for videos and for other instances where I'd want to hold an item at my side. There is probably other ways of doing it, but that was the easiest imo

If it works exactly the same, that'd be nice. I used the command a lot for videos and for other instances where I'd want to hold an item at my side. There is probably other ways of doing it, but that was the easiest imo
Code: [Select]
function serverCmdUsePrintGun(%client)
{
if(!isObject(%client.player))
{
return;
}

if(isObject(%client.player.getMountedImage(0)))
{
if(%client.player.getMountedImage(0).getID() == printGunImage.getID())
{
%client.player.unMountImage(0);

return;
}
}

%client.player.mountImage(printGunImage, 0);
}
This should work. Not tested.

Gameplay notes:

  • Players who stay at the starting point after the round starts

This note doesn't make sense. Did you mean: "Players who stay at the starting point after the round starts dies"

I'm going to play the stuff out of this tonight.

This note doesn't make sense. Did you mean: "Players who stay at the starting point after the round starts dies"
I assume so, probably a typo

Blood&gore
/useprintgun removed

These are the only two things that I don't like.. :c

clientCmdShowBricks(1);

Borderless fullscreen just makes the window disappear :0

EDIT: Also, idk if that was there before, but there's a new box that say's Refresh Rate: 0

EDIT: Refresh rate goes to 0 whenever I go to fullscreen mode for some reason. It also gets stuck on 0 unless I exit fullscreen.
« Last Edit: February 05, 2013, 11:57:27 AM by Reinforcements »

This is a awesome update, the only thing that sucks is that it is conflicting with Gravity Cat's Brick Blood, wich fits Blockland better.
 :panda:

clientCmdShowBricks(1);
Actually I liked /useprintgun more for the ability to hold items at your side, it was good for videos and such.

This note doesn't make sense. Did you mean: "Players who stay at the starting point after the round starts dies"
the spot slipups. he does one almost every version lol

Borderless Windowed forget YEAAAAAH

I don't know how but this update made the game stop freezing when i tabbed back to it.

I agree with other comments, Vehicle collision makes karting hard :(
« Last Edit: February 05, 2013, 01:41:43 PM by tails »

Badspot, you are by the far best programmer/leader of an indie game.

I can't show you how much I card about these updates you bring to your customers!

Thanks!!

I love the ability tracks can change.