Blockland Forums > General Discussion
Blockland's Current Engine vs Newer Engine
Ben Grapevine:
--- Quote from: Tonkka² on February 08, 2013, 09:55:42 AM ---Am i the only one who thinks that whenever Altiris makes a thread its always about
1) Something that has been confirmed not to happen
2) Something really old
3) Something that has already been dealt with and he was too lazy reading and didn't understand?
Just saying.
--- End quote ---
I agree
Chrono:
This has been brought up a hundred times already, and has gotten the same answer every time.
Badspot and kompressor are unwilling to move to a new engine. That's all you need to know for this topic.
If you want to know more, look for it.
Kevin:
You can already have much more detailed models already, people just make them blocko because it fits.
More detailed models will begin to lag a server if they are spammed, and they usually don't fit the style of everything else in the game.
(IE: You rip a lambo out of Gmod, and spawn 50 of em, the engine might have trouble rendering all the shadows/faces for those vehicles.)
Melting Plastic:
Torque 3D is more limited now than it used to be. (no mac version or opengl support)
Isjix:
I seen somewhere long ago that baddy thinks 64-bit might be a good idea but I haven't seen anything new about it since then