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List of things to fix before Greenlight

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Bisjac:

my friend got a brand new desktop with a (slightly) above average ati video card. i say this because it was a 200 dollar one on its own. good and modern, but not epic. (the actual model escapes me)

and she cant play blockland unless shaders are completely off. they do have pretty high requirements. unless its an ati thing. i am use to nvidia.

MunkeyCheez:


--- Quote from: Altiris on February 09, 2013, 09:03:46 AM ---Blockland is probably at its closest to being greenlit on steam, it may be this month or it may be next month. Small bugs will be categorized "Small Bugs" and bigger bugs that are harder to fix wil be "Large Bugs". I will add everyone's bug report to the OP.

Small Bugs

1. After joining a server and "Downloading Sounds" Blockland has to be completely restarted in order for you to hear the sounds on a server.
2. If you check "Download Music" AND "Download Sounds" in the Network tab you need to restart Blockland in order to hear both Music and Sounds.
3. Rampage gamemode does not load the first build up on starting the gamemode. Even after it still won't load the save.

Large Bugs


--- End quote ---
5.vehicle physics

Theportalmaster:


--- Quote from: Bisjac on February 09, 2013, 09:19:19 AM ---my friend got a brand new desktop with a (slightly) above average ati video card. i say this because it was a 200 dollar one on its own. good and modern, but not epic. (the actual model escapes me)

and she cant play blockland unless shaders are completely off. they do have pretty high requirements. unless its an ati thing. i am use to nvidia.

--- End quote ---

My graphics card which is around $220 can handle Blockland with a smooth frame-rate on max shaders.

Maxx_:


--- Quote from: Altiris on February 09, 2013, 09:10:58 AM ---I will post, although I am almost sure shaders is already optimized a lot. I think this wil go in Large Bugs because Badspot would have to edit the shader code.

--- End quote ---
Here is a bug with shaders I found.


Plexious:

For some reason I get massive performance decreases in multiplayer servers.
40,000 bricks, max shaders, single player, 120 FPS
40,000 bricks, medium shaders, server with 10 players, 30 FPS.

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