| Blockland Forums > General Discussion |
| Question about shaders |
| (1/1) |
| Cool Boi:
Before you start bitching, no this is not a thread about bringing back the maps. I've been wondering for the longest time, how did shaders interfere with terrain? Anyone have answers? |
| beachbum111111:
--- Quote from: Cool Boi on February 10, 2013, 07:24:21 PM ---Before you start bitching, no this is not a thread about bringing back the maps. I've been wondering for the longest time, how did shaders interfere with terrain? Anyone have answers? --- End quote --- I think making any new updates or anything compatible with shaders was a pain. |
| Kamutog:
It may or may not have ever been incompatible, what I have heard is that Interiors and Terrain just made anything extremely hard to optimize with. As in, creating shaders and having optimization with Interiors and Terrain would be probably be 5 months of work. A.K.A it would be a pain in the ass to do. |
| Xolerate²:
Performance issues I think, I run maxed and when ever their is a lot of stuff going on with the shadows, I have to turn to minimum. So, with all the terrain etc. the shaders would make the game need a super computer. It would make people cry. |
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