| Blockland Forums > Suggestions & Requests |
| ChatMsgAll outside of minigames |
| << < (3/6) > >> |
| TheArmyGuy:
While the events show up in the list, they don't seem to have any effect atall for any of the scripts posted above :| |
| Port:
--- Quote from: TheArmyGuy on February 16, 2013, 07:03:50 AM ---While the events show up in the list, they don't seem to have any effect atall for any of the scripts posted above :| --- End quote --- Just to test a single part of it, restart your server, copy this and enter eval(getclipboard()); in console. --- Code: ---registerOutputEvent( "fxDTSBrick", "chatMessageServer", "string 200 150" ); function fxDTSBrick::chatMessageServer( %this, %message ) { messageAll( '', %mesage ); } --- End code --- |
| Treynolds416:
In case you guys missed the subtlety in port's post, you should use messageAll for the chatmessage one instead of overcomplicating things |
| Hyaku.:
I see people suggesting codes for scripting, but idk how to script. Plus, I'd need an event if I were to use it. Sounds awesome tho, I'd download. :cookie: |
| WALDO:
--- Quote from: Treynolds416 on February 16, 2013, 07:37:23 AM ---In case you guys missed the subtlety in port's post, you should use messageAll for the chatmessage one instead of overcomplicating things --- End quote --- Or you could just use the announce command. That usually works. |
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