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Any way to "rip" the /nextTrack script?

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Altiris:

Anyway we can get the script or is it put into the game files itself or something like that? If we could we could have rename it to /nextMap and eventually someone could even make events for it. This will be really useful in an FPS server as map rotation is sort of a biggy in my opinion. My friend and I could make some maps maye 3 for now and badda bing we have a nice TDM with rotating maps so it doesn't always get boring.

Treynolds416:

You could just make your own function, what it does is relatively simple

Crøwn:

Slayer has map rotation.

Port:

Here you go:
http://localhostr.com/nhKBbJANrEnt

This is a base gamemode with map rotation.
Modify "YourGame" to fitting values and add actual gamemode functionality too.

Greek2me:

http://forum.blockland.us/index.php?topic=219775.0

This is a build cycle that I made for use with Slayer minigames. It's not finished yet, but it still works.

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