Blockland Forums > Suggestions & Requests

original ideas for gamemodes (or other mods)

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otto-san:


--- Quote from: The Resonte! on February 17, 2013, 01:21:34 PM ---Wario-ware. do it. (Tiny 5 second games that you need to do in rapid succession)

Or something similar to ghost busters where theres ghosts (almost invisible) and busters or whatever that hunt down the ghosts.

Or a game where people are split into 4 teams and they need to use teamwork to finish a course.

Juuuuust some ideas.

--- End quote ---
all great ideas

if someone made a gigantic list of game ideas for the warioware thing that'd definitely be good

if someone would expand on the ghostbusters idea a bit that'd be good

if there were some people that would be willing to make some of those courses that'd be good. in fact, that's probably my favourite one even if it's not extremely needing of coding. i've always wanted a gamemode that required teamwork because it's something normally seen in blockland


if you've developed your idea enough to do so, i'd prefer if you gave as much detail about the idea as possible

The Resonte!:

I've actually already created Wario-ware and Teamwork, both using events.

Wario-ware, for blockland, would be like this: You start in an arena-ish place. Minigames would begin to pop up, not lasting longer than 10 seconds each. You can make it like elimination (Lose a minigame, die) or points (Beat a minigame, get a point. Most points at the end of the round wins!) After 20 or so minigames, there could a boss minigame, lasting a few minutes or so. Now, to the minigames. Some minigames include: Shoot the Target! Kill a player! Stand on a block! Solve a math problem! Destroy a Jeep!(Or any other destructable vehicle) Click the [Color] Block! Don't get knocked out! (Players have pushbrooms and the walls kill) Run to the other side! and all that jazz. Some minigames might need custom arenas to fit, like Run to the other side!. Here's an example of Wario-Ware. http://forum.blockland.us/index.php?topic=180956.0

Teamwork is again, 4 courses,a race, challenging co-operation between your teammates, such as:The Stack challenge (Players must stack themselves to let someone over a wall)
The Button Challenge (Players must each push a button at the same time)
The Pit Challenge (Someone must go down a pit to push a button)
All that jazz. Just build one course with very little bricknames (Using relays for events)
then duplicate the 1 Course and make 4 courses with it.

Ghostbusters is just it. A team of Near, or completely invisible players, (Ghosts) Who could run through a course, or survive for some time or something to win.
The Busters, who would probably have this weapon, or a spraypaint can in order to make the Ghosts visible, and possibly another weapon to kill them once they can see them. It'd add a bit of "I spotted a ghost! He's heading to [somewhere]" hopefully.

/wall of text of detail
You can change these ideas however you feel like.for 5 dollars per idea

jes00:


--- Quote from: otto-san on February 17, 2013, 02:23:32 PM ---if someone would expand on the ghostbusters idea a bit that'd be good

--- End quote ---
I've almost finished a Ghost Hunt game mode based off of the Luigi's mansion game on the wii u.

Treynolds416:

drug run

Team cartel wins if:
- Drugs are delivered to safe house

Team border patrol wins if:
- Time limit runs out
- All cartels are killed
- Drugs are returned to mexico

Equipment for team cartel:
- A few jeeps
- A headstart
- Different routes to take

Equipment for team border patrol
- A single humvee that doesn't sit at spawn
- A few traps, not enough to shut every route down
- Class variation (sniper, trap mechanic, infantry)
- A single surveillance helicopter (no weapons aboard)

It could also be cops and robbers if you want it to be more family friendly

otto-san:


--- Quote from: Treynolds416 on February 17, 2013, 04:19:50 PM ----snip-

--- End quote ---
Yeah, it's too much like cops and robbers for me to be extremely inspired by the idea. Even though C&R isn't an extremely popular game type.


I've decided that I'll probably start on the Wario Ware gamemode. This thread is now also dedicated to ideas for games within that.

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