| Blockland Forums > Suggestions & Requests |
| Request: New Shader engine |
| (1/2) > >> |
| monstergert:
So there are a lot of players on Blockland who can't see the shadows from the shadow update, including me. Well, I found a game which does in fact have awesome shadows that I CAN see. The game is called Cubelands. I'm not a modder or a coder or anything, so I don't know if this is possible since Cubelands is a browser-based game from the Unity engine. If Badspot reads this, can you tell me what you think please? |
| Chrono:
I'm going to assume Cubelands is a voxel based game with lighting that's only calculated every time there's a block update. |
| Buu:
cubelands is a minecraft rip off, unless its that rpg-ish game |
| Yola²:
It's not as easy as you think it is. TGE is already edited so much, switching another engine would take ages. |
| Zeblote:
--- Quote from: Chrono on February 17, 2013, 02:59:04 AM ---I'm going to assume Cubelands is a voxel based game with lighting that's only calculated every time there's a block update. --- End quote --- Yeh, it is That's actually a good idea Why can't we render a super high-res shadow map once we finished ghosting the bricks (assuming noone modifies the bricks during i.e. a TDM), and then only render shadows for players and stuff? |
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