Blockland Forums > Suggestions & Requests

Request: New Shader engine

Pages: (1/2) > >>

monstergert:

So there are a lot of players on Blockland who can't see the shadows from the shadow update, including me. Well, I found a game which does in fact have awesome shadows that I CAN see. The game is called Cubelands. I'm not a modder or a coder or anything, so I don't know if this is possible since Cubelands is a browser-based game from the Unity engine. If Badspot reads this, can you tell me what you think please?

Chrono:

I'm going to assume Cubelands is a voxel based game with lighting that's only calculated every time there's a block update.

Buu:

cubelands is a minecraft rip off, unless its that rpg-ish game

Yola²:

It's not as easy as you think it is.

TGE is already edited so much, switching another engine would take ages.

Zeblote:


--- Quote from: Chrono on February 17, 2013, 02:59:04 AM ---I'm going to assume Cubelands is a voxel based game with lighting that's only calculated every time there's a block update.

--- End quote ---
Yeh, it is
That's actually a good idea
Why can't we render a super high-res shadow map once we finished ghosting the bricks (assuming noone modifies the bricks during i.e. a TDM), and then only render shadows for players and stuff?

Pages: (1/2) > >>

Go to full version