| Blockland Forums > Suggestions & Requests |
| Drag and Drop Events |
| << < (3/3) |
| Honorabl3:
If anyone wants to take up this project, I found this http://docs.garagegames.com/torque-3d/reference/classGuiDragAndDropControl.html .. |
| Port:
EventCode will have a tab for something like this. |
| Isaac Fox:
I see absolutely no need for this. We already have drop-down boxes, is that simply not efficient enough for you? |
| .:FancyPants:.:
--- Quote from: Isaac Fox on February 18, 2013, 06:28:58 AM ---I see absolutely no need for this. --- End quote --- key word there is that it is your opinion; so i won't go arguing with that. however i would love to know how much eventing you do in-game, because... --- Quote from: Isaac Fox on February 18, 2013, 06:28:58 AM ---We already have drop-down boxes, is that simply not efficient enough for you? --- End quote --- ...yes in fact, i've found myself in plenty of situations, especially recently because i joined a clan that focuses on eventing, where i've wasted a lot of time [*]creating the same event line for several bricks because the copy tool overwrites everything already in a brick [*]used the wrong input parameter and have had to reselect everything that came after it [*](and somewhat stupidly) written several event lines in entirely the wrong brick and couldn't move it easily for the same reason as the first point. as i said earlier, this is starting to sound more like something that would be added to what currently is events, so it could only improve the game if badspot took a hold of it. however i'm only expecting some part of a mod, if anybody wants to take any part of this idea on. |
| Navigation |
| Message Index |
| Previous page |