Here we go again. They aren't working.
Here are my animations:
root: 2 frames with all bones
run: a dozen frames with just the necessary bones animated
death1: a dozen frames with all bones
Settings:
root export cyclic Dsq 0
run export cyclic Dsq 1
death1 export cyclic Dsq 2
FPS is locked to 25 by default, no blends, automatically created from actions.
The death animation does not play on Self Delete, instead the run animations keeps playing. The animations are correct in Blender and the script is correct.